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Vanilla Changes

We have changed a few things from Vanilla, from redstone and hoppers to more subtle balancing tweaks. Here's a complete list of our changes.

Gameplay

  • Fortune only triggers on diamonds half the time for eco balancing reasons
    • This effectively reduces the bonuses from fortune by half.
    • When fortune occurs, a sparkle sound (amethyst step) plays.
  • Elytras are disabled and cannot be used for flying
  • When you die, a message appears in chat telling you your death location.
  • Mobs spawned from spawners have no AI, except in the Nether
  • Global sounds, such as Ender Dragon, Wither, and End Portal sounds, only sound off locally.
"Low value" items despawn in 15 seconds
    All leaves, sand, dirt, raw stones (not ore blocks), vines, netherrack, cactus, gravel

    Redstone

    • We use the Alternate Current redstone engine on Paper.
    • Hopper update and transfer speeds are reduced via config to levels that may be changed at any time.
      • Our levels as of Oct 21, 2023 are hopper-transfer: 8 and hopper-check: 8
    • Only 4 hopper minecarts can exist per chunk at any time to avoid abuse.
      • Additional minecarts will not be saved when the chunk unloads.
    • Hoppers will take slightly longer to tick when they're full
    • Armor Stands do not tick

    Villagers

    • Villagers do not naturally spawn in the world
      • If you don't have villagers, please buy villager spawn eggs.
    • Villagers used to previously not be breedable, but they now can be.
      • This may change in future seasons!
    • Natural zombie villagers do not spawn at night
    • The maximum discount you can get in trades is 40%
    • Diamond armor, tools, and diamonds themselves are removed from all trade tables
    • Raids cannot be triggered near spawn